feat: iPhone-style liquid glass settings and floating button (v3.0.8)
Build and Release / Build Windows x64 (push) Has been cancelled
Build and Release / Build Windows x64 (push) Has been cancelled
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@@ -297,12 +297,10 @@ class _MobileShell extends StatelessWidget {
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floatingActionButton: location == '/settings'
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? null
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: Padding(
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padding: const EdgeInsets.only(bottom: 64),
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child: FloatingActionButton.small(
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heroTag: 'mobile-settings',
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tooltip: ru ? 'Настройки' : 'Settings',
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onPressed: () => context.go('/settings'),
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child: const Icon(Icons.settings_rounded),
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padding: const EdgeInsets.only(bottom: 68, right: 4),
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child: _LiquidGlassSettingsButton(
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ru: ru,
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onTap: () => context.go('/settings'),
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),
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),
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floatingActionButtonLocation: FloatingActionButtonLocation.endFloat,
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@@ -571,6 +569,111 @@ class _LiquidNavItem extends StatelessWidget {
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}
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}
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class _LiquidGlassSettingsButton extends StatefulWidget {
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const _LiquidGlassSettingsButton({
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required this.ru,
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required this.onTap,
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});
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final bool ru;
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final VoidCallback onTap;
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@override
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State<_LiquidGlassSettingsButton> createState() =>
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_LiquidGlassSettingsButtonState();
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}
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class _LiquidGlassSettingsButtonState extends State<_LiquidGlassSettingsButton> {
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bool _pressed = false;
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@override
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Widget build(BuildContext context) {
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final theme = Theme.of(context);
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final isDark = theme.brightness == Brightness.dark;
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final scheme = theme.colorScheme;
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return Tooltip(
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message: widget.ru ? 'Настройки' : 'Settings',
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child: GestureDetector(
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behavior: HitTestBehavior.opaque,
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onTapDown: (_) => setState(() => _pressed = true),
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onTapUp: (_) => setState(() => _pressed = false),
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onTapCancel: () => setState(() => _pressed = false),
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onTap: () {
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HapticFeedback.mediumImpact();
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widget.onTap();
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},
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child: AnimatedScale(
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scale: _pressed ? 0.88 : 1.0,
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duration: const Duration(milliseconds: 160),
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curve: Curves.easeOutCubic,
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child: Container(
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width: 48,
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height: 48,
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decoration: BoxDecoration(
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shape: BoxShape.circle,
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boxShadow: [
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BoxShadow(
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color: Colors.black.withValues(alpha: isDark ? 0.38 : 0.12),
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blurRadius: 18,
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offset: const Offset(0, 6),
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spreadRadius: -1,
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),
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BoxShadow(
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color: scheme.primary.withValues(alpha: isDark ? 0.20 : 0.12),
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blurRadius: 12,
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offset: const Offset(0, 2),
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),
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],
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),
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child: ClipOval(
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child: BackdropFilter(
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filter: ImageFilter.blur(sigmaX: 20, sigmaY: 20),
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child: Container(
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decoration: BoxDecoration(
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shape: BoxShape.circle,
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gradient: RadialGradient(
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center: const Alignment(-0.3, -0.4),
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radius: 1.1,
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colors: isDark
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? [
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scheme.surfaceContainerHigh.withValues(alpha: 0.85),
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scheme.surface.withValues(alpha: 0.75),
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]
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: [
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Colors.white.withValues(alpha: 0.92),
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Colors.white.withValues(alpha: 0.70),
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],
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),
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border: Border.all(
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color: isDark
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? Colors.white.withValues(alpha: 0.24)
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: Colors.white.withValues(alpha: 0.85),
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width: 1.4,
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),
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),
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child: Center(
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child: AnimatedRotation(
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turns: _pressed ? 0.125 : 0.0,
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duration: const Duration(milliseconds: 250),
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curve: Curves.easeOutBack,
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child: Icon(
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Icons.settings_rounded,
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size: 23,
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color: scheme.primary,
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),
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),
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),
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),
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),
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),
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),
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),
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),
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);
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}
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}
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class _Destination {
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const _Destination(
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this.id,
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